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The Outer Worlds First Impressions


The Outer Worlds finally released late last night and I got to play enough that I feel I can give you some decent first impressions.

WARNING: This article contains minor spoilers for The Outer Worlds story, gameplay, and mechanics. You have been warned.



When I first jumped into The Outer Worlds, I didn’t quite know what to expect. I mean, I knew what to expect as far as what the trailers and gameplay footage had told me, but I couldn’t have been ready for this. Something about The Outer Worlds feels completely different than anything I’ve ever played, and yet satisfyingly nostalgic.

First of all, the game is beautiful. The colors are deep and pleasantly saturated. I wouldn’t say the graphics are on par with most games we get today, but it doesn’t feel like they’re supposed to be. In fact, the nostalgia I feel with this game is primarily due to the graphics. Something about them feels modern yet vintage.


The first town I visited, Edgewater, looks and sounds like something straight out of the world of Borderlands. Even the music accompanying the town is a bluesy, bendy, buzzy acoustic guitar. As soon as I entered the town and the music started, I laughed.

That’s not the only thing that feels like Borderlands either. The combat, in a way, has a similar feel to Borderlands. I expected it to feel more like Fallout, but I was pleasantly surprised. It’s almost like Fallout and Borderlands met in a bar and said, “Hey! Let’s make a super baby!” I’m totally fine with that.


The character models and animations probably scream “Fallout” more than anything else in the game. I actually forgot I wasn’t playing Fallout in the middle of a conversation I was having with someone.

The attribute and skill trees seem to be very in-depth. They have clearly taken some of the best parts of what both Bethesda and Gearbox have done with games like Borderlands and The Elder Scrolls. I’ll have more to comment on these as I get further into the game.


I’m not too deep into The Outer Worlds just yet, but I’ll keep you updated on my experiences as I go. Can’t wait to dive back in!

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